The Power of Public Media

Published: 2 years ago

Boston Festival of Indie Games (FIG) 2015 – Recap

WGBH was a proud sponsor of the 2015 Boston Festival of Indie Games on Saturday, September 12 at MIT.  As one of a handful of studios focused on educational games, we welcomed steady attendance at our booth from gamers of all ages (pre-K to lifelong learners). Fans stopped by to share their stories, from fond memories of growing up with WGBH programming, to introducing their own children to Curious George, Martha Speaks, and Arthur. It was a wonderful to demonstration of the affinity for the content produced at WGBH and the trust it engenders, across all age ranges and interests.

Representatives of the WGBH Digital team fielded questions and got feedback from festival attendees, which included developers, designers, gamers, friends, kids with their families. Several of the PBSKids released and soon to be released games and application were available to check out. Of particular interest was our Mobile VR Temple Exploration prototype, a virtual reality interactive using Google Cardboard on Android mobile phones. This prototype has also been ported to iOS and Oculus Rift.

The show also afforded us the opportunity to showcase new digital-only educational content. Gracie & Friends Lemonade Stand and Plum’s Creaturizer (both free to download from iTunes) were crowd favorites.

Boston FIG was an exciting, dynamic display of indie creativity and we were proud to be a part of it. We met many amazing collaborators and creators who we hope to work with on current and future projects. If you’re interested in learning more about opportunities on the WGBH Digital team, here are two places to start:

 

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Something for everyone at FIG Boston 2015

Something for everyone.

 

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Dennis doing a Plum Landing demo.

 

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Future game designer.
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  Cardboard VR demo from Dennis Biron.
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George and the man with the yellow hat were popular with the selfie crowd.

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