The Power of Public Media

Published: 5 years ago

Building Mobile 2D Games Using Unity – Part 2

In my last blog about Unity and 2D games, we talked about the creation of a sprite sheet and importing it into Unity. Now let’s take this sprite sheet and create an animation that we can use in our interactive. You should have experience …

Published: 5 years ago

Design Squad Website Redesign

WGBH’s EMMY-winning Design Squad Nation website has picked up a clean, new design. Kids as young as eight years old can find games, videos, challenges and tools to inspire and grow engineering skills. The site extensively features designs from kids and offers the ability …

Published: 5 years ago

Boston Festival of Indie Games (FIG) 2015 – Recap

WGBH was a proud sponsor of the 2015 Boston Festival of Indie Games on Saturday, September 12 at MIT.  As one of a handful of studios focused on educational games, we welcomed steady attendance at our booth from gamers of all ages (pre-K to lifelong …

Published: 5 years ago

Front End Developer Needed

JOB DESCRIPTION: We are looking for a front-end or full-stack developer with impressive coding skills to join our collaborative, interdisciplinary team. You’ll be working closely with other developers, designers and producers as you create our next award winning application. At WGBH, we get to …

Published: 5 years ago

Antiques Roadshow: How we used Node.js to build a better website

Here at WGBH, we recently launched a large portion of a newly redesigned and rebuilt Antiques Roadshow website. Roadshow is one of PBS’s most popular series, and the website is a treasure trove of information around the program, including an appraisal archive of everything …

Published: 5 years ago

Building Mobile 2D Games Using Unity – Part 1

Unity has become a great solution for multi-platform game development. You can create a console, mobile or web game with the same tool. It is a tool mostly known for 3D content. Unity now includes a 2D feature set, with more to come soon. In …

Published: 5 years ago

Interning at WGBH Digital

Interning at WGBH Digital is a unique experience with an interesting balance between solo contributions and team collaboration. As the saying goes, “there is no ‘i’ in team.” Every piece of work completed adds to the finished product, in one way or another. This …

Published: 6 years ago

Everything you need to know about SXSW2015

The robots are taking over. A number of sessions and attendees spent a good deal of time talking about how robots will be integrated into our every day lives. And a group of protestors wandered the streets yelling “I say Robot, you say No-Bot.” …

Published: 6 years ago

We’re Hiring: Director of Technology

The WGBH Digital team serves as the Foundation’s research, development and production team. We work closely with many groups throughout the WGBH Educational Foundation, including our national productions, education team and children’s production unit to develop digital strategies and produce a multitude of media-rich …

Published: 6 years ago

UX BOSTON CONFERENCE #2 (Part 2)

As a follow up to Lisa’s post on the UX Boston Conference #2, I am sharing my notes on two talks focusing on human centered design thinking. THE VALUE OF IMPERMANENCE IN DESIGN by Chris Previte About Chris: Chris Previte currently serves as the Academic …